Goal: Keep as much as you can for an important need
Danger: You can save too much and miss out on life
Advantage: It is the safest way to handle money
Example: bank account
Testing Stage:
Testing of parts of software, especially where code by
two different engineers must work together, falls to the software
engineer.
DEBT
Function: borrowing money.
Goal: Get what you want now and pay later
Danger: You can go bankrupt
Advantage: It makes more money than any other group.
Example: Credit cards, check cashing places
Architecture Stage:
The architecture of a software system refers to an
abstract representation of that system. Architecture is concerned
with making sure the software system will meet the requirements of
the product, as well as ensuring that future requirements can be
addressed. The architecture step also addresses interfaces between
the software system and other software products, as well as the
underlying hardware or the host operating system.
DONATING:
Function: giving your money away.
Goal: Help others out
Danger: People can become dependent
Advantage: You help the community
Example: Giving money to a charity
Basic Premise:
A group of twenty-five students are taking up the challenge to go further in-depth in developing our social voice by participating in Project Social Voice.
Students pick one particular social issues that plagues our community (community being defined from as small as a home to as large as the world). Project Social Voice combines the following elements into one semester-long project:
Community service
Community activism
Research - including face-to-face interviews, examining literature and becoming an expert on a specific topic
A multimedia presentation - whether in the form of a website, a short video or a live presentation
A formal write-up in the form of a chapter in our twenty chapter Project Social Voice book